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NullN'Void101

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A member registered Feb 22, 2020

Recent community posts

(1 edit)

I'd also 100% buy this, and it'd really tap a market the Quest is completely lacking in: Native 3D Emulators.  With the unlisted section offically coming to Quest, Quest 2, and Sidequest being in a fairly large boom right now, does it still not quite stack up to be worthwhile?

I like the concept you're going for!  I think it's good to explore alternative and unique gameplay methods than what we're used to, especially if you can make it fit a theme-- And a positive one at that.


So an idea I just had:  Imagine if you could give different loot or foods to 'enemies' on the cart, and doing so would make them view you more positively, and once that happened a cart or store that you'd come across essentially has volunteer previous 'enemies' that now want to help you collect more loot.


I Imagine it like this.


>You enter a cart and Monsters are about.

>You pick up loot/food around the room, and give it to the monsters

>The more you satisfy, and less you hurt, the more they like you.

>They Appear in the Shop Area and are willing to help you gather loot (In my head either as a Buddy who directly follows you around, or as a scout that will loot for you while you're gone, and gives the items it finds when you return to the next shop)

Maybe you could even give them outfits or different decorations to help recognize and empathise with them.  And since they'll be actively helping you, you'll be forced to see the other monsters as more than Just enemies to kill-- In theory.  But it also wouldn't lock players who just want to fight out of doing so, and would give it's own advantages as opposed to compassion (I.E Helping them helps in long term Vs. Killing them gives more immediate loot)


Thia is just my thought though, I have no idea how easy/ hard this would be to integrate into the game or if it's a sound idea in the direction of where you'd like to head with the game-- But just thought I'd share!


I love Adventure Time, and I think this is a really cool Idea that leaves itself well from Just being an Adventure Time inspired game, and more of a concept that's yet to be tapped into and now has found a home on VR.  I can't wait to see where it goes from here, and I wish you luck!